Explore the world of Science, Technology, Engineering, Arts and Mathematics

Learn mathematics through the arts, and make art with mathematics.

STEAM Toolkits


Play, interact, cooperate, discover, and experience! Get to know 4DFrame, LUX, Poly-Universe, Itsphun, caraWonga and other brands from our webshop.

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STEAM School Boxes


Our toolkits span preschool, primary school and secondary school education. Choose your school box and we round it up with a free online training course.

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STEAM Teacher Training


Would you like to participate in a STEAM training at your institution? We design the course according to individual expectations.

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Collaborative problem-solving through
multidisciplinary & phenomenon-based learning

Called “the next level LEGO” by the New York Magazine, Lux is a revolution in construction. LUX connects not through sticking or stacking, but through linking, and therefore gives the immediate experience of the world of kinematics, the study of linking chains or “linkages”. LUX is produced in the United States.

LUX is a Parents’ Choice Gold Award Winner, was named “Top Toy” in 2018 and 2019 by Autism Live, and is an excellent tool for STEAM education (Science, Technology, Engineering, Art and Math). LUX is made in the USA.

 

4DFrame is an excellent educational tool for conceptualizing, modelling, or analyzing topics relevant to all STEAM fields, and provides opportunities for children to experiment with creative methods related to mathematical art. 4DFrame is produced in Korea.

CaraWonga is a versatile home decoration product, a source of creativity, and a great STEAM education tool, created by Hungarian designer Kati Gál. The textile pieces are made out of 80% recycled industrial felt and cut by a manual punching machine.

Logifaces is a geometric skill development game, created by Hungarian architect and designer Daniel Lakos. There are practically endless variations of the game – and anyone can come up with new ones.

Poly-Universe offers a new perspective for preschool, primary and secondary school mathematics and art education. It promotes learning by doing, playful education and problem-solving through the combination of mathematics and arts. The inventor of the unique geometrical system is Hungarian visual artist János Saxon-Szász.

ITSPHUN is a system of geometric shapes that can be combined in myriad ways to make wonderful and colorful creations at the intersection of art and mathematics.

Ask more about STEAM

Are you interested in STEAM learning and teaching. Contact us, and we'll tell you more!

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